The UltraLight is a procedural softbox/light source building tool aimed at high-quality and ultra-realistic renders and studio quality lighting. One tool that can create an infinite range of light sources.
The UltraLight is a procedural softbox/light source building tool aimed at high-quality and ultra-realistic renders and studio quality lighting. Create lights of any shape or style with one simple tool!
UltraLight combines native Unreal Engine light sources with a customizable and texturable emissive plane that includes a full range of procedural gradient tools and a built-in gobo system, and optional light geometry shapes. It is the most versatile and high-quality cinematic lighting tool available. Make lights of any shape or style, separate light sources from reflections for the ultimate control over the look and feel of your scenes, and match the cinematic quality of professional studios.
Based on real-world photographic tools and 30+ years of professional photographic and CG lighting/rendering experience, UltraLight was originally developed as an in-house tool at Heavy Artillery Studios and is being shared now for the first time.
Project includes a lighting demonstration level with multiple lighting scenarios. All models are free to use in your own projects.
Examples and more information can be found at: www.heavyartillery.com/ultralight
Tutorials & Instructions:
For a quick overview of what it can do check the demo video:
https://vimeo.com/heavyartillerystudio/intro-ultralight
For an overview of all the parameters and how they work:
https://youtu.be/zWcUNAirGZs
Join our customer-only discord server for help and advice on UltraLight and CG lighting in general. https://discord.gg/dV9zQ4qZ
More tutorial videos will be coming soon!
* This product supports Lumen for Unreal Engine 5.0+
* Text3D plugin required only for demo levels. You can enable or disable it from the Plugin Settings at any time.
Features:
Number of Blueprints: 1
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Documentation: https://vimeo.com/heavyartillerystudio/ultralight-tutorial
Important/Additional Notes: This tool is primarily designed for cinematics and high-quality offline rendering. It is optimized for quality, over performance. However, by disabling the lightplane and geometry shell it can be used as basic Unreal lights, or anywhere in between so optimization is very easy.