UltraLight: The Ultimate Studio Lighting Tool

The UltraLight is a procedural softbox/light source building tool aimed at high-quality and ultra-realistic renders and studio quality lighting. One tool that can create an infinite range of light sources.

  • Supported Platforms
  • Supported Engine Versions
    5.3 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

** v2.0 Released! **

New Features & Updates:

  • Projection Spotlights! (in full color, with animated UV parameters)
  • Animated Textures (simple UV animation added to the main and Overlay Textures, as well as the Projection Spot)
  • Overlay Layer (Noise layer has been enhanced and is now Overlay layer, with a new blend mode, color support, animated textures)
  • Triplanar Mapping for the Primary Texture!
  • Custom Shell shapes (now even easier to make your own practical lights!)
  • Fresnel Gradient
  • 3D Linear Gradient (great for non-UV'd geometry as Custom Light Planes)
  • Volumetric and Specular controls added at the Blueprint level
  • Hide from Camera and Hide from Reflections functionality added at the Blueprint level (Note: this works best with Path Tracing due to changes in how Lumen handles raytracing since UE 5.4)
  • Plus many minor fixes and convenience feature tweaks and updates.


See the update video on Youtube for more!

https://youtu.be/aLDllXjNfbY


The UltraLight is a procedural softbox/light source building tool aimed at high-quality and ultra-realistic renders and studio quality lighting. Create lights of any shape or style with one simple tool! Based on real-world photographic tools and 30+ years of professional photographic and CG lighting/rendering experience, UltraLight was originally developed as an in-house tool at Heavy Artillery Studios and is being shared now for the first time.



Full Feature List:

  • Integrated native UE lights (Rect , Spot , and Point)
  • Light Plane:
  • Light plane to control speculars/reflections separately from the light intensity/position
  • Parametric/Procedural softbox generator
  • Custom geometry (use any Static Mesh as a light source!)
  • Shell Geometry:
  • Built-in non-emissive geometry for common softbox shapes (rectangular, octo, hex, and round) with organic deformation versions for extra realism. (8 shapes total)
  • Custom Shell geometry (to use your own static meshes as non-emissive light geometry)
  • Projection Spotlights - w/full color & animated textures.
  • IES Lights
  • Use your own custom tex maps.
  • Fully adjustable scale, tiling, rotation, blurring, & simple animation of the UVs for quick motion effects.
  • Color & contrast controls
  • Overlay Texture (added texture for complex light sources and creating natural variation)
  • Integrated procedural tools include:
  • Linear & radial gradients
  • Worldspace/3D Linear gradient
  • Cropping/Frame gradients
  • Fresnel Gradient
  • Look-at/Light targeting
  • Gobo/cookie system to craft light & make incredibly detailed shadow patterns, and ND filters
  • All parameters animatable, many with built-in animation so no Sequencer required!
  • Works w/ the real-time engine, Path Tracer, Lumen
  • No external plug-ins & leverages built-in UE tools, so it should work for almost any version of Unreal Engine and be highly future-proof!


UltraLight combines native Unreal Engine light sources with a customizable and texturable emissive plane that includes a full range of procedural/parametric texture and gradient tools, a built-in gobo system, and optional light geometry shapes. It is the most versatile and high-quality cinematic lighting tool available. Make lights of any shape or style, separate light sources from reflections for the ultimate control over the look and feel of your scenes, and match the cinematic quality of professional studios.


Project includes lighting demonstration levels with multiple lighting scenarios. All models are free to use in your own projects.


Tutorials & Instructions:

For a quick overview of what it can do check the demo video:

https://vimeo.com/heavyartillerystudio/intro-ultralight


For an overview of all the parameters and how they work:

https://youtu.be/zWcUNAirGZs v 1.2

https://youtu.be/VuSUKgZ1CLE v 1.3

https://youtu.be/aLDllXjNfbY v 2.0


Join our customer-only discord server for help and advice on UltraLight and CG lighting in general.


https://discord.gg/rMB8xzPRsz



Examples and more information can be found at: www.heavyartillery.com/ultralight


* This product supports Lumen for Unreal Engine 5.0+

Technical Details

Number of Blueprints: 1

Windows: Yes

Documentation: https://youtu.be/zWcUNAirGZs

Important/Additional Notes: This tool is primarily designed for cinematics and high-quality offline rendering. It is optimized for quality, over performance, but disabling the lightplane/geometry it can be used as basic Unreal lights, or anywhere in between so optimization is very easy.