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SciFi Cyber Car 4

LemmoLab - Blueprints - Jul 25, 2024
Not Yet Rated

Playable car. Realistic detailed complex suspension. Customizable tileable materials. Ready to use as a Pawn.

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0 - 5.4
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Check other cyber cars: SciFi Cyber Car, SciFi Cyber Car 2, SciFi Cyber Car 3.


Ready to use as Drivable Pawn. Based on the Wheeled Vehicle Class.

(Check the Overview video for detailed info)

Drivable SciFi Cyber Car pawn:

  • Controls are set up
  • Complex suspension
  • Front/Rear lights control (color/power)
  • Body emissive control (color/power)
  • Customizable tileable materials (see Overview video)
  • 4K Textures (PBR)
  • Sound


Inputs:

  • Acceleration (W & S)
  • Steering R/L (D & A)
  • Turn ON/OFF Front Lights (F)
  • Handbrake (Space Bar)
  • Camera changing (C)


*Disclaimer: ChaosVehiclesPlugin required to be enabled for Unreal Engine 5!

**Unreal Engine 4 uses PhysX - enabled by default!

Technical Details

Number of characters: 1

Number of Materials and Material Instances: 28 (5 masters + 23 instances)*

Number of Triangles: 230 630

Number of Material Slots: 26**

Number of Meshes: 1

Number of Textures: 24 (18 for tileable materials + 6 for UV painted materials)

Texture Resolutions: (UV painted materials - 4K, Tileable materials - 1x1, 512x512, 2k, 4k)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)


*Materials specs:

Tileable materials: 4 master materials (Car paint, glass, emissive, opaque) -> 21 material instances.

UV painted materials: 1 master material -> 2 material instances (wheel_details and interior_details)


** (1 Glass material) -> 2 Glass Slots (GlassFrontDoor, GlassDashboard)