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TPS System Vehicles and Characters

DMD Hangar - Blueprints - Jul 24, 2024

Shooter system for characters and vehicles.

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.4
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

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ATTENTION PLEASE

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This project is continually updated. We appreciate you leaving your suggestions and problems on our DISCORD server. We will answer your questions and solve any problem!




This project is focused on a universal shooting system for UE5 characters and vehicles in third person.

The initial animations are very useful to start developing your TPS project with strafe movements for each weapon (walking, crouching and jumping).

We will update the project with the motion matching system in the future from version 5.4 onwards, but for now we want to support our projects in all versions.


  • The shooting system is easy to integrate into your third-person projects.
  • Light weapons are designed for third-person games like Lyra.
  • Heavy weapons are compatible with turrets and future vehicles.


This project includes:


Compatible with:

  • PILOT PACK VOL.1
  • Lyra Compatible Weapons.
  • Next vehicles and turrets.
  • Next light weapons.


Features:

  • Playable turret
  • Playable UE5 Character.
  • 3 Heavy weapons for vehicles and turrets.
  • Modular rifle weapons. Compatibility with the Lyra skeleton weapon.
  • Modular pistol weapons. Compatibility with the Lyra skeleton weapon.
  • Modular shotgun weapons. Compatibility with the Lyra skeleton weapon.
  • Customizable.
  • Basic weapon inventary.
  • Collision detection
  • Holographic Sight
  • Ammo system
  • Reload system
  • Reload animations
  • Recoil system
  • Dynamic crosshair
  • Ammo interface
  • High quality meshes and textures.
  • Movement system with Foot IK and crouching.
  • Support for UE5 skeleton and future projects.

Technical Details

Turret MK.I:

  • 2 IDs
  • 4 LODs
  • Rigged


Heavy Weapon MK.I

  • 3 Weapons (Bullet, Energy, Laser)
  • 1 IDs
  • 4 LODs
  • Rigged


Rifle MK.I

  • 3 Weapons (Bullet, Energy, Laser)
  • 2 IDs
  • 4 LODs
  • Rigged


Pistol MK.I

  • 3 Weapons (Bullet, Energy, Laser)
  • 2 IDs
  • 4 LODs
  • Rigged


Shotgun MK.I

  • 3 Weapons (Bullet, Energy, Laser)
  • 2 IDs
  • 4 LODs
  • Rigged


Number of Levels: 7

Number of Blueprints: 73

Number of Animations: 80

Number of Skeletal Meshes: 62

Number of Static Meshes: 15

Number of Materials: 13

Number of Material Instances: 113

Number of Niagara Particles: 33

Number of Textures: 89

Texture resolutions: 2x2, 32x32, 256x256, 512x512, 1024x1024, 2048x2048, 4096x4096


Supported development platforms:

Windows: Yes

Mac: Yes


Documentation: DISCORD || YOUTUBE


Important/additional notes:

  • The "EnhancedInput" and "AnimationWarping" plugins are required for character control.