With the Ultimate Grind System, you can create any type of rail that the player can grind on using spline-based meshes. This system is easy to use and allows you to create complex rail designs quickly and easily.
This system gives you the ability to create a grinding rail at any type of level in your project; that the player can use. With this system, you will be able to create the perfect grinding experience for your players.
It can be used to create any type of rail that the player can grind on using slip-based meshes. The system is easy to use and extremely versatile, making it perfect for any game developer looking to add polish rails to their game.
This system includes complementary subsystems such as items, sound, fvx, speed change; etc; that can be quickly and easily customized, allowing you to gain greater control of the system. It includes an IK (Inverse Kinematics) system that allows you to rectify correctly.
Features:
• Implementation in a new project is easy
• You can customize the model and the front axle it is on
• Allows you to adjust the height at which the character will be located
• Allows you to customize the speed of each spline separately and in any part of the spline independently.
• Allows you to jump while inside the spline component.
• Includes FVX System Left and Right Foot: Add sparks on both feet.
• You can add different sparks to each spline and change them anywhere while the player is grinding
• Includes Sound System: customize the sound at startup; during and at the end of grinding.
• Includes System for collecting individual Coins and in the form of an adaptable spline
• Allows you to customize the regeneration of the coin system automatically
Number of Blueprints: 9
Number of Meshes: 11
Number of Animations : 8
Number of widget: 1
Number of Audio Waves : 4
Number of Audio Cues : 4
Number of VFX : 5
Input: Keyboard, Mouse
Maps : 2
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Yes
Android: Yes
iOS: Yes
Documentation: