Real LED Volume Designer for Virtual Production

3DVFX - Blueprints - Nov 16, 2022

Design or Generate your own LED Wall, Ceiling or complete LED Volume to accurately emulate Virtual Production environments

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
Handcraft your own LED Wall, Ceiling or complete Volume to accurately emulate an XR Stage or Virtual Production environment

Hand draw a spline or trace of an existing floor plan in Design Mode, then construct your LED Wall in seconds based on real world panel specifications.

Easily turn off or remove individual panels, switch LED panel presets and display content from various sources in seconds.

Please make sure to enable the Geometry Script plugin in Unreal prior to installing this asset (Edit - Plugins - Geometry Script)


Update 2.0 - Features

Update 2.0 brings a load of goodies, some of the highlights are:

  • Fully automated nDisplay mesh generation (including UVs)(5.1+ Enable Geometry Scripting Plugin)
  • Now supports advanced LED Panels
  • Newly released industry standard LED Panel Presets added
  • Alternate LED Volume design method added
  • Bug fixes and improvements based on user feedback and testing

Need Cinematic Lights to complete your Virtual Stage?

Check out Real Cinematic Studio Lights:

https://www.unrealengine.com/marketplace/en-US/product/24c80d43e804486cb99b7c222add5ade


nDisplay ready

Easily generate nDisplay meshes (with nDisplay-ready UVs) at the click of a button so you can set up the closest virtual representation of a physical LED volume available in Unreal. (5.1+ Enable Geometry Scripting Plugin)


Have a little more time?

Create panel arrays for LED Walls, Ceilings or Floors based on many included real world presets.

Check curvature of your LED Panel Array with included Angle Gizmo.

Create your own LED Panels based on your own specifications using the LED Panel Designer


Display content

Once you’re done creating your LED Volume, switch input sources to Image, Video or Live Feed!

Adjust your input source transform and grade if necessary.


Statistics

Get an overview of how your wall is running, how much power it may possibly be consuming in real life, how many render nodes it would require and more. Statistics are dynamically generated as you modify your LED Volume.


Need to share your LED Volume?

Easily export your completed LED Volume geometry to an FBX file at the click of a button.


Youtube Showcase: https://www.youtube.com/watch?v=i77S4-c4DAs

Documentation and Discord Support: https://discord.gg/6qVCQeU


CC0 Demo Content:

https://www.pexels.com/photo/blue-water-with-waves-59937/

https://www.pexels.com/video/drone-footage-of-a-desert-7895833/

https://www.pexels.com/photo/cluster-of-stars-1341279/

https://www.pexels.com/photo/photo-of-starry-night-1421903/

Technical Details

Features:

Design Mode:

  • Easily draw a spline from which to build your wall upon
  • Trace over floor plans to match the curvature of your wall

Build Mode:

  • Define panels required by row and column and the volume will be generated dynamically
  • Define a LED Panel preset to produce accurate pixel size and pitch
  • Choose from many supplied LED Panel presets for ceilings, walls and floors
  • Choose enclosure - Basic, Realistic, Ultra
  • Deactivate individual panels or remove completely

Input Sources:

  • Calibration, Image, Video, Live Feed

Statistics:

  • Dynamic stats; total wall resolution, panel count, suggested render node count and more

Texture Sizes:

  •  384x384 - 4096x4096 (demo 8192x8192)

UV Unwrapped:

  • Yes

Scaled to Epic skeleton: Yes

Collision: Auto generated

Vertex Count: 4-14684 (demo - 3773)

LODs: High Detail profile

Number of Meshes: 7 (+1 demo)

Number of Materials and Instances: 9 Mats, 3 Inst (demo +6 Mats and +1 Inst)

Number of Textures: 22 (demo +11)

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Steam VR / HTC Vive, Oculus, Gear VR, Linux, HTML5, Xbox, Android, iOS, Playstation, Windows, Mac

Plugins required: Python Editor Scripting (Epic), Editor Scripting Utilities (Epic), Geometry Scripting (5.1+ Epic)

Documentation: https://www.youtube.com/playlist?list=PL5OJfnKpYqBHaOIP9fgx1IMNhOrW1dvbE