GhostsInTheDark

Dave Berg - Blueprints - Oct 1, 2024

Slowly wandering scary ghosts for intense scenes in the game.

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Slowly wandering scary ghosts for intense scenes in the game.

Video HERE

Try before you buy demo HERE

Playlist of all my assets HERE

My other assets page HERE

Technical Details

Features:

  • Character blueprint (no input)
  • AI controller blueprint
  • Animation blueprint
  • Foliage wind direction blueprint
  • Camera render blueprint
  • Camera shake blueprint
  • Fog and smoke Niagara systems
  • 4 animations
  • 3 versions of skeletal meshes

Number of Blueprints:5

Input: no

Network Replicated: no

Materials:

  • 6 materials
  • 7 instances
  • 1 material function
  • 1 material parameter collection

Levels:

  • Overview with how to use explained
  • Demo map (as seen in video above)

Static meshes:

  • 2 bushes
  • eyes for the ghost


What does it do?

When you add the ghost to the level the level needs to have nav mesh bounds volume on it. The ghost then wanders around the navigable area slowly turning to it's new directions. Character also has 2 other functions: appear and disappear that you can also see in start and end of the video above.


Supported Development Platforms: tested and developed in Windows

Documentation: how to use explained in overview map