Interactive Map System - Fully Blueprinted

Gamma Studio - Blueprints - Oct 16, 2024

A fully customizable, high-performance map system with multiplayer and single-player support. Featuring dynamic landmarks, markers, and icons. Inspired by the aesthetic of notable titles.

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Fully Blueprinted Dynamic Map System. Designed with flexibility and performance in mind, this system is perfect for both single-player and multiplayer games, providing a robust and intuitive UI inspired by the iconic map from some of the recent notable titles.


Video

Demo

Tutorial


Key Features:

  • Landmarks & Points of Interest: Easily highlight landmarks and points of interest with customizable icons that enhance navigation and player engagement.
  • Player-Shared Markers: Players can place markers on the map, which are visible to all players in the game. These markers are also represented in the environment, providing a cohesive and interactive experience.
  • Category-Based Icon Management: Easily organize and manage icons with a category system that allows you to sort, show, and hide specific icons based on your custom-defined categories. For example, you can create categories like "Shops" or "Tactical Buildings," and toggle visibility to show all, none, or select groups of icons, providing players with a tailored and streamlined map experience.
  • Customizable Resolution: Supports a wide range of resolutions, including uncommon presets, ensuring your map looks sharp and performs well on any display.
  • Material-Based Map: This interactive map system is deployed on a material, ensuring exceptional performance compared to traditional scene capture methods. This approach provides high fidelity without sacrificing frame rates.
  • Pan & Zoom: Navigate the map smoothly using the built-in pan and zoom functionality. Whether using a mouse, keyboard, or controller, the map is fully accessible and responsive.
  • Dynamic Character Display: Characters, whether enemies or allies, are dynamically shown on the map using Blueprint Components (BPC). Easily toggle their visibility or change their icons on the fly.
  • Customizable Icons: Icons on the map can be customized to flash or remain always visible, even if they are outside the currently displayed area of the map.
  • Effortless Map Placement: Integrating your map into the game is simple, with no need for external software like Photoshop. The background can be easily swapped to fit your game’s aesthetic.
  • 100% Blueprint: The entire system is built in Blueprint, with clear, readable codes.
  • Show/Hide Icons: Control the visibility of specific icons, providing players with a clean and uncluttered map view when needed enhancing users interactive experience
  • Multiplayer/Singleplayer Support: Optimized for both multiplayer and single-player experiences, with seamless synchronization across different game modes.


SFX created for Zoom in, Zoom out, Mark and removing Pin


This Dynamic Map System is a must-have for developers seeking a highly customizable and optimized map solution that enhances both the UI and UX of their game. Whether you’re building an action-packed multiplayer game or a story-driven single-player adventure, this system offers the flexibility and performance you need to create an immersive and engaging experience.

Technical Details

Static Meshes: 8

Skeletal Meshes: 1

Enums: 3

Number of Blueprints: 7

Inputs: Keyboard, Mouse

Network Replicated: Yes

Windows: Yes