Firearms Evolved

Tobias W. - Blueprints - Jun 19, 2024

Do you want to create a first- or third-person shooter? With this pack, you can skip the process of setting up a weapon system for your player character.

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
🎬 Showcase Video | 🎮 Playable Demo | 📖 Documentation | 💬 Discord Server


Firearms Evolved offers solutions to various problems commonly encountered when creating weapons for the player character in a single-player shooter game.


Key Features:

  • Core Weapon Logic: Fire Rate, Semi-/Auto-/Burst-Fire Modes, and more.
  • Recoil System: Procedural recoil with aim-offset/return logic.
  • Staged Reloads: Reloads can be split up into 3 stages: Magazine In, Magazine Out, Cycle Action.
  • Fake Tracers: Bullets originate from the camera center, with a fake-tracer system for the firearm.
  • Hit-Scan/Projectiles: Choose your preferred bullet logic.
  • Realistic Firearm Behavior: Simulated weapon chamber and smart reloads.
  • Magazine Management: Type-based ammunition, stored on the player character.
  • Aim Sway: Slightly move the player camera while aiming down sights.


All special behaviors can be toggled on/off and offer countless customization options. The firearms can be used for first-person and third-person shooters and are intended to be used by the player character.


Important Note: This pack is not intended to be a finished drag-and drop shooter controller. Instead, its purpose is to save development time by providing a basis for a player weapon system. While the firearms themselves are complete, some other systems are intentionally kept vague (e.g., player character and movement, damage system). The pack also doesn't include a rig or animations for the player hands.


Provided Resources:


If you have any suggestions, feedback, or encounter any issues, please do not hesitate to contact me via the support discord server.


Changelist:

Version 1.1 (17.08.24)

  • Improved the aim return logic. Firearms will now cancel any aim return if the player quickly pans their camera or if the player pans their camera upwards.
  • Updated some warning / error text to be more descriptive / helpful.


Sources:

Technical Details

Features:

  • Firearm Blueprint
  • Firearm Variations (Rifle, Pistol, Shotgun)
  • Target Dummy
  • Reserves Component (Stores Ammunition)
  • Basic FPS Movement Component
  • Gym and Demo Level
  • Firearm Meshes and Animations (Imported from Lyra)
  • VFX: Bullet Tracer, Muzzle Flash, Bullet Impact


Number of Blueprints: 17

Input: Mouse and Keyboard

Network Replicated: No

Supported Development Platforms: Windows, Mac

Documentation: Online Documentation

Additional Notes: Make sure to check out the support discord server if you have any suggestions, feedback, or encounter any issues with the pack.