Dialogue Component

DYLO Gaming - Blueprints - Mar 26, 2023

"AAA" dialogue system you can add to your project in a minute. It's the easiest and most modular dialogue asset on the Unreal Marketplace!

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

This is the easiest & most modular dialogue system on the marketplace. Works with First Person, Third Person, Advanced Locomotion System, etc.

Apologies for a lack of update videos. I pump out an update with new features like every other week where where it's almost pointless to make a showcase video since it'll be outdated shortly after. I am active on Discord so check it out for real time updates.

If using in 5.1+ and you can't move in the levels the asset comes with, import these into your project's input settings

🎮 Default Inputs Download 🎮





Dialogue Component

Dialogue Component X Advanced Locomotion System


Tutorial / Showcase

How To Use Quests & Conditions With Other Assets (Pro HUD & Open World RPG Toolkit)

How To Trigger Events (Level Blueprint)

How To Trigger Events (Other Actor Blueprints)

How To Use Camera Change System

How To Use Name Change System

How To Use Location System

Update 1.5


  • Choice-based or continue dialogues
  • SFX or audio dialogues
  • Quest, Shop, Narrator, Cutscene
  • Condition system
  • Logs to show previous dialogues & choices
  • Alternate inputs
  • Nameplates & Sprites
  • Outline actors
  • Works with any actor
  • Mouse, keyboard, and controller
  • Change text color, type speed, alignment, etc.
  • Camera blur, focus, aperture, change target
  • Trigger dialogue overlapping ring, trace from player, trace from camera
  • Examples included


  • NPC dialogues with each other & without using HUD
  • Additional animations
  • Logic for Top-Down template (keeping mouse visible)
  • Data-tables & other ways to build dialogues (will still be able to use component)


There shouldn't be any bugs in the current state, but if you find any, just let me know and I'll take care of 'em! :)

Technical Details


  • Dialogues
  • Interactions
  • Examples
  • Customizable UI
  • Animations

📘 Number of Blueprints: 1 Component, 3 Widgets, 1 Blueprint Interaction Ring. 1 Character Blueprint Other blueprints are for demo/showcase & advanced uses

🎮 Input: Gamepad, Keyboard, Mouse

🌎 Network Replicated: No (Shouldn't be too hard to add)

🖥 Supported Development Platforms: PC, MAC, Consoles

Windows: Yes

Mac: Yes