Add complex targeting features to any actor in your project very easily. Perform filtering and scoring based on any attribute your game project has.
Discord | Demo | Youtube Preview | Youtube Guide (PlayerControlled Actors)
AutoLock is an advanced target selection system built to work seamlessly with Unreal's AI Perception system, making any actor (even player-controlled ones) aware of its surroundings and allowing it to pick detected actors using a powerful filter and scoring system.
Amongst many of its features, this asset is very easy to integrate to your project, has very powerful debugging options and offers a wide range of scoring and filtering parameters, designed to match with most projects that requires targeting features.
Features:
Number of Blueprints: 5 + (5 Demo Folder)
Network Replicated: (Yes)
Supported Development Platforms:
Windows: (Yes)
Documentation: Documentation