AutoLock - Advanced Targeting System

Blueprint House - Blueprints - Jun 25, 2024

Add complex targeting features to any actor in your project very easily. Perform filtering and scoring based on any attribute your game project has.

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Discord | Demo | Youtube Preview | Youtube Guide (PlayerControlled Actors)

AutoLock is an advanced target selection system built to work seamlessly with Unreal's AI Perception system, making any actor (even player-controlled ones) aware of its surroundings and allowing it to pick detected actors using a powerful filter and scoring system.

Amongst many of its features, this asset is very easy to integrate to your project, has very powerful debugging options and offers a wide range of scoring and filtering parameters, designed to match with most projects that requires targeting features.

Technical Details


  • Broad Parametrization
  • Multiplayer Ready
  • Single Component
  • Targeting Presets
  • Ignore Targets Management
  • Affiliation Segmentation
  • Powerful Debugging Options
  • Filter & Score Between Many Targets
  • Custom Attributes Support
  • Full Support

Number of Blueprints: 5 + (5 Demo Folder)

Network Replicated: (Yes)

Supported Development Platforms:

Windows: (Yes)

Documentation: Documentation