EnGore: Procedural Dismemberment
4.5 out of 5 stars(10 ratings)
Procedurally break bones of any skeletal mesh at runtime. No baking of meshes required.
Supported Engine Versions
4.27, 5.0 - 5.1
This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.