Modular camera behaviour system to build complex gameplay cameras quickly and efficiently.
Modular Camera Dynamics is an extension of the Camera Modifier system, designed to facilitate modular approaches to building advanced gameplay camera behaviours with rapid iteration time.
Complex gameplay camera modes can be set up in moments with no additional code required. Modular Camera Dynamics includes 14 built-in camera behaviour modifiers to build your ideal gameplay camera and supports the development of additional modifiers through Blueprint or C++.
Camera modes and modifiers can be iterated on during play-in-editor, added/removed from gameplay and automatically blended in/out during runtime. Creating a dynamic gameplay camera system in Unreal has never been easier.
Features:
Code Modules:
Number of Blueprints: 2
Number of C++ Classes: 18
Network Replicated: No - Camera behaviours are client-side.
Supported Development Platforms: Win32, Win64
Supported Target Build Platforms: Win32, Win64