This plugin is used to control windows volume directly from blueprints and C++ during gameplay
By using this plugin, You can directly control your windows operating system volume by using blueprints, C++. Such as change the volume, Mute/Unmute, Get volume etc. Completely written in C++ and all useful functions are exposed to blueprints as well. Simple and lightweight. Useful to control windows volume settings during gameplay.
Number of Blueprints: 1
Number of C++ Classes: 2
Network Replicated: No(But it should work if you replicate it)
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows