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VR Spectator Widget

Game Core Tools - Code Plugins - Jul 21, 2024

VR Spectator Widget Plugin. Easily add and remove widgets for the virtual reality spectator screen without displaying them in the VR headset (HMD). Scaled correctly with window size.

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

VR Spectator Widget Plugin. Easily add and remove widgets for the virtual reality spectator screen without displaying them in the VR headset (HMD). Scaled correctly with window size.

Technical Details

Features

  • Add and remove widgets to VR spectator screen
  • Change widget properties on VR spectator viewport
  • Widgets don't show up in VR Headset (HMD), only monitor screen


How to use

  1. Install the plugin for your engine version (in the Epic Launcher / Library, select the plugin, and the "Install to Engine" button)
  2. Enable the VR Spectator Widget plugin in the Project Settings/Plugins
  3. Use functions AddVRSpectatorWidget and RemoveVRSpectatorWidget. See Blueprint usage example in screenshots.


Additionally you can find an example widget "WBP_VRSpectatorWidgetTest" to use under plugin content/Blueprints/. You may need to enable Show Engine Content and Show Plugin Content in the Content Browser to see this file.


Contents

Code Modules:

  • VRSpectatorWidget


Number of Blueprints: 1

Number of C++ Classes: 2


Supported Development Platforms: Windows, MacOS

Supported Target Build Platforms: All (only relevant in desktop builds)


Important/Additional Notes

  • Full C++ source code included
  • 3D Assets in the screenshot are not included, only the UI widget


Documentation: Link

Support:

gamecoretools@gmail.com