Valkyrie low poly model
This model has three base meshes (custom, demo and base). Different physical assets have been made for the custom and base mesh. In the custom, the wings are not simulated as there are special animations for them, but for the demo version, the bones of the wings are simulated (which allows you to use your own animations and the wings will MOVE!).
The basic version of the mesh excludes some of the objects for customization.
For presentation, the project includes a simple version of the sword and shield.
EpicSkeleton ready for retarget.
3 basemesh.
Tris 74459.
PBR (Met/Rough) Textures pack 4096x4096:
-BaseColor (Albedo)
-OcclusionRoughnessMetallic
-NormalMap
Project:
-Blueprints
-Simulation fabric (pelvis, cape)
-Simulation strap
-Simulation of wing bones
-Blendshapes for the face
Additional bones:
Wing_r_1-5; Wing_l_1-5; Strap1-5; back_m1-5; back_r1-5; back_l1-5; face_joint1; jaw_joint1; l_eye; r_eye; upperjaw
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: demo
Number of Animations: demo
Animation types (In-place): 0
Number of characters: 1
Vertex counts of characters: 102062
Number of Materials and Material Instances: 32
Number of Textures: 58
Texture Resolutions: eye 512x512; hair 1024x1024; jaw 2048x2048; other 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes: No