Fully rigged high-quality realistic, European Knight with customization options and customizable materials. Well suited for fantasy games or videos.
VIDEO PREVIEW - https://www.youtube.com/watch?v=oP1vIOBmDq8
Disclaimer: Renders marked as "Not rendered in engine" are made in Marmoset Toolbag 3, Screenshots are made in Unreal Engine 5, Most of the footage was made in Unreal Engine 4
5 Pre Made Characters!
3 Weapons!
Character: tris 23 952 - 35 156 , verts 18 109 - 23 823
Sword/Scabbard: tris 1 842, verts 1 054/tris 1 316, verts 783
Shield: tris 1 484, verts 879
Spear: tris 1 044, verts 661
Rigged with UE4 and UE5 Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R
PBR Textures Metal/Roughness
4K Textures - Body, Outfit, Armor, Weapons
2K Textures - Hair
1K Textures - Eyes
You can reduce the textures quality without much loss of quality
Textures - normal, metalic, roughness, albedo, AO, opacity, emissive
18 Morph Targets
6 Texture sets
5 Beard Types, 4 Mustaches and 1 Haircut. All of them can be combined in different way
Armor has 2 Color Variations
Cloth has 3 Color Variations
5 Masks of Different Crosses for the Cloth and 6 Masks of Different Crosses for Shields
Body Outfit has 2 Types - Chainmail and Gambeson
Eyes have 4 Color Variations
All the colors can be mixed to get new look
You can change the color of every part separately.
Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 and UE5 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts
If you have any problems, please contact me evgeny_novozhilov@mail.ru
Features:
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of characters: 1 Base character and 5 Pre made Characters
Vertex counts of characters: 18 109 - 23 823
Number of Materials and Material Instances: 6 Materials and 40 Material Instances
Number of Textures: 58
Texture Resolutions: 4096x4096, 2048x2048, 1024x1024
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No