UI Effect Function Library - A dependency blueprint function library for UI effect code plugins.
The "UI Effect Function Library" is an Unreal Engine plugin tailored to augment the creation and management of UI effects within Unreal Motion Graphics (UMG). It provides a robust collection of blueprint functions that specifically target the enhancement of Sequencer animations and the detailed manipulation of UMG component properties.
Key features of the plugin include:
In summary, the "UI Effect Function Library" is designed to empower developers with the tools needed to craft sophisticated and engaging UI effects in Unreal Engine projects. By simplifying the animation process with Sequencer and providing granular control over UMG components, this plugin is an essential asset for creating dynamic and visually appealing user interfaces. Its emphasis on code reusability and dependency management further streamlines the development workflow, making it an indispensable resource for any Unreal Engine developer focused on UI effect creation.
Code Modules:
Number of C++ Classes: 1
Documentation: https://docs.google.com/document/d/1wmpIloMi-2yjJh2gJV9DYIHxBIugk_6AO8qCetRjReY
Video: https://youtu.be/-357r4UbjOw
Version changes:
V2.0.0
Refactor multi-version Sequence module functions through template functions and strategy pattern.
V1.1.5
Add block comments to the function.
V1.1.4
Add enums and functions related to localization.
V1.1.3
Add ExecuteCustomEventByName and GetConsoleValue functions.
V1.1.2
Add enums and functions related to localization.
V1.1.1
Add editor multilingual version support function.
V1.1.0
Add friend injection function, which can access private variables and functions.
V1.0.0
Release the plugin.