Scope Insight

Scope Insight - Code Plugins - Oct 21, 2024
Not Yet Rated

Scope Insight provides vectorscope, waveform, and RGB channel mapping tools for comprehensive viewport image analysis and effective art direction.

  • Supported Platforms
  • Supported Engine Versions
    5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Scope Insight is a comprehensive plugin designed for Unreal Engine developers who require advanced tools for image analysis and color grading. Inspired by industry-standard software, Scope Insight brings professional-grade scopes directly into your Unreal Engine workflow.

With Vectorscope, Waveform, and RGB Split View widgets, you can monitor and adjust your project's color balance, luminance levels, and RGB channel distributions with precision. These tools are essential for achieving cinematic quality visuals, ensuring color accuracy, and enhancing the overall aesthetic of your game or application.

Technical Details

Features:

  • Vectorscope Widget: Analyze the color hue and saturation of your images to achieve perfect color balance.
  • Waveform Widget: Monitor luminance levels across your scene for optimal exposure and contrast.
  • RGB Split View Widget: Inspect individual RGB channels separately to fine-tune color grading.
  • Customizable Settings: Adjust point size, intensity, and other parameters to suit your specific needs.


Code Modules:

  •  ScopeInsight (Editor Module)

Number of Blueprints: 2

Number of C++ Classes: 8

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Link

Important/Additional Notes:

  • This plugin is intended for use within the Unreal Editor and is not designed for runtime deployment.
  • Ensure that the plugin is enabled in your project settings after installation.
  • AI was used in the development. "CreatedWithAI"
  • Calibration texture samples are not included.