TagsMetadata

Varian Daemon - Code Plugins - Feb 6, 2024

Simple metadata system to extend GameplayTags.

  • Supported Platforms
  • Supported Engine Versions
    5.3 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Documentation | Discord

This plugin gives you a simple system to associate any kind of variable to a gameplay tag.

  • This is an extension of GameplayTags and does not replace it, this can work alongside any other plugin that uses GameplayTags.
  • Metadata can be any variable, any custom structs, enums, classes and properties can be used with this system.
  • Metadata objects and collections can be made and handled entirely in Blueprints or C++.


Plugin can be downloaded for free with an example project, alongside other small plugins on my Github

Technical Details

Code Modules:

  •  TagMetadata (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 4, one of which being an example metadata class.

Network Replicated: No, this is fixed data on disk

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux

Documentation: Github Wiki

Important/Additional Notes: This plugin is FREE on my Github. Purchasing it here simply supports development of this or other plugins.