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System Mic Control Lite

Andrew Bindraw - Code Plugins - Jul 11, 2024

Control microphone device in the system.

  • Supported Platforms
  • Supported Engine Versions
    5.3 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This is a free version of the plugin SystemMicControl with the lite functionality.

This plugin can get the default microphone device name and change volume in the system.


Discord: Andrew Bindraw#9014

mrbindraw@gmail.com

Technical Details

This plugin support features in

C++ / Blueprints functions:

  • GetMicDefaultDeviceName( ) / GetSystemMicDefaultDeviceName( )
  • SetMicVolume( ) / SetSystemMicVolume( )
  • GetMicVolume( ) / GetSystemMicVolume( )
  • GetMicActiveDevices( ) / GetSystemMicActiveDevices( )

https://github.com/mrbindraw/SystemMicControlLite


Code Modules:

  • SystemMicControlLite (Runtime)


Number of Blueprints: 1

Number of C++ Classes: 3

Network Replicated: No

Supported Platforms: Windows


Documentation:

README_SystemMicControlLite


Example Project:

DemoSysMicControlLite

Open mmsys.cpl and check Recording tab.


All Plugins:

Link