Record MP4 videos with audio support on Windows, Android and Oculus!
Runtime Video Recorder is a cutting-edge video and audio recording solution compatible with multiple platforms. It enables high-quality .MP4 video capture with synchronized sound. This plugin stands out as a unique offering on the Unreal Marketplace, with unmatched cross-platform support for Windows, Oculus, Android, and Linux. It even surpasses Epic's own capabilities in this area!
Unlike 99% of alternatives, this plugin doesn't rely on ffmpeg or any external executables. Instead, it delivers superior performance, quality, and reliability. For ongoing support and quick assistance, users can join our active Discord community.
Video encoding leverages hardware acceleration, ensuring your game or application maintains peak performance while recording. This optimized approach prevents bottlenecks typically associated with video capture.
Enhanced Functionality: Render Target Recording
This plugin expands its capabilities by offering Render Target recording, adding versatility to your video capture options.
Handy features: Camera Recording
This plugin provides you with Camera recording making it super easy to create your own in-game gameplay recorders!
Recent Enhancements:
UPDATE #7: Now you can record last N seconds of footage. Useful for killcams or CCTV or testing frameworks!
UPDATE #6: Recording viewport with custom aspect ratio is now possible! Upsampling and downsampling have been added (i.e. game resolution 1366x768 -> video resolution 1920x1080; vice versa also works!)
UPDATE #5: This update brings Camera recording. Users can specify Camera component they want to use for recording. Custom aspect ratios and post processing parameters are supported.
UPDATE #4: Significant performance optimizations for Render Target Recording across all platforms. New feature: Audio capture support during Render Target recording.
UPDATE #3: Audio Recording is now available on Oculus and Android, powered by hardware acceleration for optimal performance.
UPDATE #2: Implemented hardware-accelerated video recording for Oculus and Android, resulting in substantial performance improvements.
UPDATE #1: Introduced Audio recording support for Windows. Coming soon to Android and Oculus.
Features:
Tutorial: https://youtu.be/dmlnrD67Wx8
Demo project: Google disk
Example videos: https://drive.google.com/drive/folders/1mrVlZbAoLEpyRB7E4HV7nrGruARlKRDw?usp=drive_link
UPDATE: Recordings can be viewed in any player!
Supported platforms:
Supported engine versions:
Documentation: https://github.com/UnrealSolutionsLtd/RuntimeVideoRecorderLibs
Support channel (Discord): https://discord.gg/Ujw7QVrWxG
Roadmap:
Code Modules:
Supported Development Platforms: Win64, Android, Oculus, Linux
Supported Target Build Platforms: Win64, Android, Oculus, Linux