A rigged generic race car for your game. This model is not driveable (no vehicle blueprint and no animation blueprint) and can be implemented into your own vehicle system.
This packs contains a generic race car in the old vintage style.
This is the non-drivable version.
So there is no vehicle blueprint and animation blueprint.
It is just a rigged vehicle skeleton mesh / static mesh asset pack.
Note:
Racing pit assets of the background are not included.
All assets of screenshot 6 are included.
Features:
Number of Unique Meshes: 6
Collision: Yes / Automatically generated
Vertex Count: 95k
Number of Materials and Material Instances: 4 master materials / 18 material instances
Number of Textures: 45
Texture Resolutions: 4k
Supported Development Platforms:
Windows: Yes
If you want to reduce the size you can scale down the 4k textures.
Documentation:
For changing the upper / lower main color selected a different main material instance.
For changing the cockpit with or without needle texture change the innerbody material instance.
Important/Additional Notes:
This is the non-drivable version.
So there is no vehicle blueprint and animation blueprint.
It is just a rigged vehicle skeleton mesh / static mesh asset pack.
Racing pit assets of the background are not included.
All assets of screenshot 6 are included.
Partner store: