Set of 25 small stones and pebbles with 1 bonus extra stone.
A collection of highly detailed small stones intended for use with scattering scripts to populate large areas with little asset repetition.
Assets are not stretched in any way, only proportionally scaled (slightly) to their real world counterparts to fit within 10cm for pack consistency.
All assets made using photogrammetry.
Can be used for high density pebble beaches, lower density forests or individually placed.
Asset quality holds its own when inspected at close range in VR.
Origins are set at geometry center for easy pre-spawn randomization of rotation and scale.
Includes one bonus stone with its respective textures.
Features:
Number of Unique Meshes: 26
Collision: Yes, automatically generated complex and simple collision
Vertex Count: 25K Each asset
LODs: Yes, automatically generated
Number of Materials and Material Instances: 1 material per asset
Number of Textures: 26 diffuse maps and 26 normal maps
Texture Resolutions: 4K
Supported Development Platforms:
Windows: Yes
Mac: Yes