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PID controller

Teklarit - Code Plugins - Jul 11, 2024

PID - feedback controller that uses a mathematical model to regulate a process.

  • Supported Platforms
  • Supported Engine Versions
    5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

PID (proportional–integral–derivative) controller - is a type of feedback controller that uses a mathematical model to regulate a process. The controller uses a control loop feedback mechanism to control the process variable and minimize the error between the desired setpoint and the actual output of a system. It does this by adjusting an input to the system based on PID.

Technical Details

Features:

  • Simple C++ usage
  • Blueprint variations: (Variable, Component, Object)

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •  PIDController (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 6

Network Replicated: No

Supported Development Platforms: All

Supported Target Build Platforms: All

Documentation: https://teklarit.github.io/PIDControllerDocumentation/#/./

Example Project: https://github.com/Teklarit/TankTurretPIDExample

Example Video: Overview - Youtube

Code (Github): https://github.com/Teklarit/PIDController