Military Vehicle - 2 Sound System is the result of the joint work of our experienced programmers and sound designers. Over 90 HMMWV engine and weapon sounds with all the necessary code
VIDEO PREVIEW | HOW TO USE VIDEO | HOW TO USE IT FOR MULTIPLAYER
Introducing the "Military Vehicle - 2: Sound System for HMMWV" – a groundbreaking plugin meticulously crafted for Unreal Engine, written in C++ with the aid of blueprints. This exceptional plugin showcases a highly detailed and controllable model of the iconic American military vehicle, the HMMWV, or Humvee, accompanied by an unparalleled sound system boasting around 70 dynamically managed vehicle sounds and 25 weapon-specific sounds.
Every hum of the engine, every whir of the tires, and every blast from its weaponry has been meticulously recorded and replicated to ensure an immersive and authentic soundscape. The vehicle's sounds dynamically shift based on key parameters such as engine RPM, speed, and distance from the listener, providing a rich and responsive audio environment that evolves with the gameplay.
Weapon sounds include the fierce roar of the M134 minigun, the impactful launch of the TOW anti-tank missile system, and the tactical deployment of the smoke grenade launcher. Each weapon has been given a unique set of sounds for various perspectives – from up-close intensity to the distant echoes of battle, and the claustrophobic reverberations from within the vehicle's cabin.
Designed with AAA multiplayer shooters in mind, the Military Vehicle - 2 plugin is fully replicated, ensuring that every sound and interaction is flawlessly reproduced in multiplayer settings.
The "Military Vehicle - 2: Sound System for HMMWV" is not just a plugin. It’s a gateway to a new level of immersion in military simulation and combat gaming. Elevate your Unreal Engine project with the most realistic and dynamic sound system available, and let your players experience the true power and intensity of the legendary HMMWV and its formidable weaponry.
The demo scene is already included in the plugin. You just need to adjust the audio settings of the project as shown in the 'How to Use' video.
Code Module: MilitaryVehicle_2_Sound_System (Runtime Module)
Number of Blueprints: 6
Number of C++ Classes: 5
Network Replicated: Yes
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
HOW TO USE IT WITH OUR READY-MADE SCENE: VIDEO
HOW TO USE IT FOR MULTIPLAYER: VIDEO
Check MilitaryVehicle_2_SFXComponent_BP to adjust any Vehicle's sound settings.
Support: info@soundfx.studio
Discord: https://discord.gg/HzVuvSuCHr