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Message Log for Blueprints

Aqua's Tools - Code Plugins - Jul 8, 2024

Blueprint bridge for Editor Message Log API.

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin provides a bridge between Blueprints and Message Log system to enhance debugging experience with rich interactive logging features.

Technical Details

Features:

  • Exposes Message Log APIs (Categories, Messages, Tokens) to Blueprints with number of custom nodes
  • Exposes Message Log Category Settings in plugin settings section (Editor Settings > Blueprint Message Log)
  • Named slots allow creation of message templates


Variety of Tokens:

  • Text Tokens (StringToken, TextToken, NameToken, DynamicTextToken)
  • Token with Hyperlink [URLToken, DocumentationToken]
  • Tokens with Object References [ActorToken, UObjectToken, AssetNameToken]
  • Tokens with Images [ImageToken]
  • Interactive tokens [ActionToken, EditorUtilityToken]
  • Miscellaneous tokens [TimestampToken, TutorialToken]
  • Custom tokens (C++)


Code Modules:

  •  BlueprintMessage (Runtime)
  •  BlueprintMessageEditor (UncookedOnly)


Number of Blueprints: 0

Number of C++ Classes: 11

Network Replicated: No

Supported Development Platforms: Win64, Linux, Mac

Supported Target Build Platforms: Win64, Linux, Mac


Source Code: GitHub

Error Reporting: GitHub Issues

Documentation: GitHub Wiki