Rigged Animated Aircraft with Detailed Cockpit and Multiple Camouflages
This is a complete project of a WWII dive bomber. The project contains skeletal and static mesh parts including highly-detailed cockpit components, as well as multiple camouflages, decals, animations, and animation blueprints.
The project provides dozens of camouflage combination plans. (refers to the last 4 gallery images)
Additionally, two demo maps: Movable Parts and Basic Flying are included.
The Movable Parts Demo Map shows where and how all these parts can be moved.
Please check it here:
Part 1 (Exterior)
Part 2 (Inside Cockpit)
The Basic Flying Demo Map demonstrates a basic controllable flying pawn, with animations and some functioning instruments like compass, turn-bank meter, climb-dive meter, clock, altitude meter and more. The Basic Flying Demo Map is experimental since it has some defects, mostly lighting, anti-aliasing and motion blur related. So please use this as a bonus or a reference for your own project.
Features:
-Number of Blueprints: 11 (2 major blueprints)
-Input: Keyboard and Mouse
-Number of Unique Meshes: 54 (Skeletal: 14, Static: 40)
-Collision: Yes
-Vertex Count: 82 to 95,903
-Triangles: 74 to 67,219
-LODs: Yes, some are up to 5, most of them are manually processed.
-Major Parts Triangle Details (LOD 0 to LOD Last):
Aircraft MainFrame: 67,219/33,706/18,833/10,743/4,403/2,466
Cockpit Base: 31,101/12,983/4,575/1,565/253
Pilot Comp: 63,183/5,927/2,717/1,141
Gunner Comp: 21,351/2,284/1,242/505
-Number of Materials and Material Instances: 203 (Most of them are letter and number decals)
-Number of Textures: 161
-Texture Resolutions: 256 to 4096
-Supported Development Platforms: Windows: Yes / Mac: Not Tested
-Important/Additional Notes: The Basic Flying Demo Map is experimental, it has some defects. The 4.27 version has a better result than UE5 version.