Host Migration System V2

DarxDev - Code Plugins - May 17, 2024

Don't want to use Dedicated Servers? The host migration system lets the game continue, even if the host disconnects!

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

THIS PLUGIN IS COMPATIBLE WITH 5.0+ (Just Epic doesn't allow submitting more than 3 versions on release)

[OLD 4.24-4.27] Host Migration System V1 (V1 is extremely outdated and will no longer be supported)


Showcase Video

Example Project

Documentation

Support Discord (or email darxdevcontact@gmail.com)



Host Migration System V2
  • Avoid setting up and paying for dedicated servers
  • Super fast with brand new C++ backend
  • Easily Integrate into large projects
  • Supports any platform (EOS, Steam, Amazon Gamelift, Android, IOS)



Host Migration System V2 lets your sessions continue even if the Host disconnects, by transfering the entire game state to a new host chosen among the clients, and re-hosting the game in a mere instant - check out how fast it is in the Showcase Video

Technical Details

Features:

  • 100% C++ for maximum efficiency
  • Async game state saving and transfering for no network impact


Code Modules:

  •  HostMigrationSystem (Runtime)


Number of Blueprints: 0

Number of C++ Classes: 7

Network Replicated: Yes

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux, Android, IOS, Xbox, PlayStation