Last chance—the February Sale ends on 2/22 at 9:59 AM EST!

Global Event

DT - Code Plugins - Aug 29, 2023
Not Yet Rated

This plugin can specify binding and execution messages in Unreal Blueprint Actors, Obiect, UMG, with custom parameters.

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

本插件可以在虚幻的蓝图 Actor, Obiect,UMG 里面指定绑定和执行消息,可带自定义参数。

This plugin can specify binding and execution messages in Unreal Blueprint Actors, Obiect, UMG, with custom parameters.


Bool:

  • Bind Global Event (Bool)
  • Exec Global Event (Bool)

Byte:

  • Bind Global Event (Byte)
  • Exec Global Event (Byte)

Int:

  • Bind Global Event (Int)
  • Exec Global Event (Int)

Int64:

  • Bind Global Event (Int64)
  • Exec Global Event (Int64)

Float:

  • Bind Global Event (Float)
  • Exec Global Event (Float)

Name:

  • Bind Global Event (Name)
  • Exec Global Event (Name)

String:

  • Bind Global Event (String)
  • Exec Global Event (String)

Text:

  • Bind Global Event (Text)
  • Exec Global Event (Text)

Vector:

  • Bind Global Event (Vector)
  • Exec Global Event (Vector)

Rotator:

  • Bind Global Event (Rotator)
  • Exec Global Event (Rotator)

Transform:

  • Bind Global Event (Transform)
  • Exec Global Event (Transform)

Object:

  • Bind Global Event (Object)
  • Exec Global Event (Object)

Actor:

  • Bind Global Event (Actor)
  • Exec Global Event (Actor)

Technical Details

Features:

  •  Bind Global Event (XXX)
  •  Exec Global Event (XXX)

Code Modules:

  •  Runtime :DTGlobalEvent


Number of Blueprints: 26

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64, HoloLens, Mac, IOS, Android, Linux

Documentation: English 中文