FPS on Startup

Irrelevant Pixel - Code Plugins - Apr 19, 2024

Loads FPS/MS Stats with the start of the Editor

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Tired of turning on Frame Stats over and over again when launching your game engine? Here is a simple solution for those developers who prefer monitoring their basic Game-in-Editor performance.

Epic Marketplace restricts specifying the number of versions for the Code Plugins to 3, so here are a few more: 



Important to note! Those two are raw, not built. You have to put it in the \Plugin folder of some project you have, and build it for yourself. Then place the result in \UE_V.v\Engine\Plugins\Marketplace.

Technical Details


  •  Start displaying Stat FPS of the Viewport(Ctrl+Shift+H) automatically when the editor is fully loaded.

Code Modules:

  •  FPSinViewport(Editor)

Number of Blueprints: 0

Number of C++ Classes: 1

Supported Development Platforms: Win64, Linux and Mac