A simple, modular and extensible gameplay system that allows fast data-driven gameplay flow creation for Unreal Engine 5
📽️ Demo Video | Tutorial Map | InGame Debug Views
FlowPilot is an Unreal Engine code plugin that allows simple, modular and extensible gameplay flow creation. Using a data driven approach you can create gameplay very easily by re-using existing Tasks or FlowPilot Assets entirely. Provided with a custom FlowPilotEditor, making new sequences, interactive objects or scripted scenes is a breeze!
Documentation, Guides and Reference
Issue Tracker / Feature Requests
https://github.com/Mikea15/UEFlowPilot/issues
Discord Server
Code Modules:
Number of Blueprints: 5+
Number of C++ Classes: 45+
Network Replicated: No
Supported Development Platforms: PC
Supported Target Build Platforms: Windows
Important/Additional Notes: Beta/Experimental