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Guganana - Code Plugins - Sep 24, 2022

Live link your Figma content with Unreal's textures

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

figUE gives you the power to render Figma content directly into Unreal’s textures and use them across your project.

Get near-instant live updates on the edits you and your teammates are doing — It even works while playing in editor, so you can iterate on textures and get feedback on how they look right where they are.

🎞 Video: https://youtu.be/bFm1850jiN4

📘 Documentation: figue.guganana.com

figUE helps you create your UI, decals, patterns, prototypes, materials, and even 2D sprites!

Important: figUE renders the result you see on Figma into a Unreal texture. It does not mirror Figma’s element structure into UMG.

Want to report a bug? Please send us an email at figuesupport@guganana.com


Technical Details


  • Authenticate with Figma server using inbuilt OAuth - no need to mess with API keys.
  • Add & setup the TextureLink asset to establish the link to a Figma frame or component.
  • Activate/deactivate links by clicking on the sync button on the TextureLink asset.
  • Easily save intermediate versions of your linked texture by duplicating it.

Code Modules:

  • FigUE - Runtime
  • FigUEEditor - Editor

Number of Blueprints: 0

Number of C++ Classes: 20+

Network Replicated: No

Tested & Supported Development Platforms: Win64; Linux; MacOS;