Editor Time Keeper

Tegridy Made Games - Code Plugins - Apr 26, 2024

Keeps track of how long you've used the editor in your current project

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Editor Time Keeper is a Editor Utility Widget that utilizes C++ code to save and load the data on engine shutdown and when the engine loads. This keeps track of how long you've used the editor in your current project. Features a modular design that allows you to disable desired widget text using boolean values.

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  •  Keeps track of total editor time (per project)
  •  Keeps track of current session editor time (per project)
  •  Keeps track of past editor time (per project) (time used since last quit)
  • Saves time on a loop incase of editor crash or power outage (UE v5.2+)

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •   TMG_EditorTimeKeeper [Runtime]

Number of Blueprints: 1

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Windows 64 bit

Supported Target Build Platforms: Windows 64 bit

Documentation: https://docs.google.com/document/d/1ZBIIpOnnaIo3Jha97mRNW28gcHdH0N57Zz9zrsPpdqM/edit?usp=sharing

Example Project (UE5.3): https://drive.google.com/file/d/1SXkjAs1q9GGp58qj0KZVi9waF-ANf-qo/view?usp=sharing