Brings you a tool that scans any static mesh and divides it into groups, which can be processed by the deformation component. The deformation component gives you everything you need for a simple visual damage model on vehicles.
Easy Static Mesh Deformation Component
The Easy Static Mesh Deformation Component plugin is the extension component for visual damage simulations for your existing vehicle systems. Easy to integrate through our component structure, just pull it in and get started. In addition to the component you get an editor utility with which you can easily prepare your static meshes for deformation. Our process saves you time-consuming setup of morphtargets or hours of preparation of skeletal meshes. You are also no longer forced to switch to skeletal meshes if you need deformation in your vehicle system and your system is static mesh based. Simply switch to us. With us you get the tool in your hand to easily upgrade your vehicle system with a simple damage system. In addition, with our deformation tool you are now able to deform even vehicle meshes that are high poly without having to accept a loss of performance.
Experience unparalleled ease of use and performance with the Easy Static Mesh Deformation Component.
Upgrade your vehicle systems now and streamline your development process!
Compatibility: Seamlessly integrates with plugins like "Chaos Vehicle" and "Advanced Vehicle System."
Replication UPDATE Version 1.1 🎉
Video Links:
Easy Static Mesh Deformation Component Under 5 Min Setup 🎬 (Skeletal Based Vehicle UEChaos) (tutorial)
Easy Static Mesh Deformation Component Under 5 Min Setup 🎬 (StaticMesh Based Vehicle AVS) (tutorial) (coming soon!)
Easy Static Mesh Deformation Component Stress Test 🎬 (coming soon!)
How to setup a deformable material 🎬 (tutorial)
Demo : Playable Demo 🕹️
Discord: Discord 🥰
Features:
Deformable Mesh Tool:
Code Modules:
Number of Blueprints: 16
Number of C++ Classes: 2
Network Replicated: YES
Supported Development Platforms: (Win64, Win32, Mac)
Supported Target Build Platforms: (Win64, Win32, Mac)