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SQTaoger - Code Plugins - Aug 27, 2023

You Can Use This In Cutscenes And Cinematic Dialogue By Customizing Blueprint Sequencer Tracks.

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  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.


You can use this in cut-scenes and cinematic dialogues by customizing blueprint sequencer tracks. By creating blueprint assets to expand the level sequence tracks, Even those who are not familiar with the code can get started quickly.

Technical Details


  • Support blueprints to customize and expand the level sequence track, not limited to the text track type demonstrated in the demo.
  • Support the use of C++ custom extensions, just derive the parent class directly, and the code structure is easy to expand.
  • Support text preview in level viewport for text track type.
  • Support previewing information on section, and support event callbacks when section starts, ends and is being executed.
  • Both the editor and the runtime can be used, and the Features will be updated successively.

Code Modules:

  • BlueprintSequencerTrack [Runtime]
  • BlueprintSequencerTrackEditor [Editor] 

Number of Blueprints: 2

Number of C++ Classes: 22

Network Replicated: (No)

Supported Development Platforms: Supports all platforms unreal engine supports.

Documentation: README README2

Example Project: DEMO