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Basic Montage Sequence Manager

RodrigoMello - Code Plugins - Nov 9, 2022
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A simple c++ actor component that handles the playback of animation montage sequences

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This project consists of a simple c++ actor component that handles the playback of animation montage sequences. Montage sections can also be added to each combo. Since it is also network replicated, it is ideal for quickly prototyping melee combat systems for both single or multiplayer games. 

Quick Implementation Guide and Demonstration

Source Code

Example Project

Consider checking out my other marketplace system Basic Melee Combat System if you are looking for a simple, but complete, single-player melee combat system. Or Basic Multiplayer Melee Combat System if you are looking for a simple multiplayer melee combat system.

Technical Details

Features:

  •  Single Actor Component
  •  Quick Implementation and Customization with Data Tables
  •  Support Animation Montage Sections
  • Network Replicated

Code Modules:

  •  BasicMontageSequenceManager [Runtime]

Number of Blueprints: 1

Number of C++ Classes: 4

Network Replicated: Yes

Supported Development Platforms: (Windows 10)

Supported Target Build Platforms: (Windows 10)

Documentation

Important/Additional Notes: Do not include animations.

Consider joining my recently created Discord Server, for support and questions.