AlicePCG is a tool based on PCG system used for building hierarchical generated content.
AlicePCG is a tool based on PCG system used for building hierarchical generated content.
It can identify user-specified scene content and convert it into exclusion zones, attachable surfaces, and sources for generating the next level of content.
AlicePCGActor is capable of adding tags to the content it generates, and it can be recognized by other AlicePCGActors to automatically construct dependency chains. When changes occur, the modified AlicePCGActor can notify other AlicePCGActors dependent on it to automatically update their generated content.
Documentation (Github): https://github.com/Helooooooooo/AlicePCGDocument.git
Documentation (ZhiHu): https://zhuanlan.zhihu.com/p/692449133
Video Tutorial (English): https://youtu.be/QoGqi7Uk9fc
Video Tutorial (Chinese): https://www.bilibili.com/video/BV1fz421k7Pw
Update (v1.01):
Features:
Code Modules:
Number of Blueprints: 65
Number of C++ Classes: 21
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Important/Additional Notes: