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Actor Presets

Hanging Spiders - Code Plugins - Aug 23, 2023

Save and Load Actor Variables to a Text File (Read Write)

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  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Optimize your workflow and make it much easier with Actor Presets.

With Actor Presets you can save all of your actor variables into multiple text files, each with different values.

Can be used as a config file to let your players change some of your game's settings.

You can also edit the presets outside of Unreal Engine and load them back in.


Supported Variable Types:

  • Int32 & Int64
  • Float & Double
  • Bool
  • String
  • Vector & Vector2D

Arrays included.

Technical Details

Features:

  • Saving actor variables into multiple presets.
  • Loading presets.
  • Editable presets.
  • Read Write


Code Modules:

  •  ActorPresets, Runtime


Number of Blueprints: 0

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: No

Supported Target Build Platforms:

Windows: Yes

Mac: No

Documentation: https://docs.google.com/document/d/1QUcE4UCiay92WOcqQNOTngImWUxJL_Cxtf3IUPrMmL4/edit?usp=sharing

Important/Additional Notes: For updates and future plans follow us on Twitter: https://twitter.com/NikolichStefan