Shader World : procedural landscape, ocean, foliage
State-of-the-art GPU driven Virtual Heightfield Landscape and Ocean solution coupled with GPU based procedural foliage system
Supported Engine Versions
4.26 - 4.27
This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.