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Pragmatic Camera

Lyceum Games - Sep 11, 2021
Not Yet Rated

Pragmatic Camera is a third person camera system that is easy to use and customize.

  • Supported Platforms
  • Supported Engine Versions
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Playable Demo:

30-second video:

Pragmatic Camera is a third-person camera system that is easy to use and customize. It offers sensible defaults for a third-person game so you can quickly get to work prototyping or developing your game. The settings are easily adjustable through a Blueprint. Keyboard/mouse and controllers are supported. The core functionality is contained within a single Blueprint Actor component that can be applied to any character.

Technical Details


  • Thoroughly documented with comments.
  • Moves the camera farther/closer to the character, as well as from side to side over the shoulders.
  • Rotates the camera around the player.
  • Camera movements can be instant or smooth.
  • The following camera movement settings can be easily customized from a simple Blueprint property window:
  1. Camera Movement Style
  2. Horizontal Camera Movement Style
  3. Min/Max Camera Distance
  4. Camera Interpolation Speed
  5. Camera Horizontal Interpolation Speed
  6. Camera Distance Change Step Size
  7. Camera Horizontal Offset
  8. Rotating Camera Speed
  • Provides examples of multiple camera controls and how to set up the input events in the Character.

Number of Blueprints: 1

Input: Keyboard, Mouse, Controller

Network Replicated: The camera works in multiplayer.

Supported Development Platforms:

Windows: Yes

Mac: No

Documentation: Documentation available in the Blueprint. Additional documentation is available here:

Important/Additional Notes: this asset is an actor component that must be used on a Character with a Spring Arm and Camera component.