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Screenshot Save Game

Save games with screenshot previews with this easy-to-use blueprint-accessible save system.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.0 - 5.2
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Save games with screenshot previews! This plugin provides a complete solution for managing your players’ save games, organizing them into groups, saving and loading player games, capturing good quality screenshots and saving the screenshots for load game previews. 


Harness the screenshot capture system of this plugin to be able to save screenshot image data into your save games for uses outside of the save system. Unreal Engine’s screenshot system writes image files to the disk, but with this plugin, you can save the image data directly into a save game object and create a runtime texture of that image data for use in UMG widgets.


Packaged Demo: https://drive.google.com/file/d/187I3YtIrO-kRY_XojanQGFKkbGd79Y-F/view?usp=share_link

Showcase Video: https://youtu.be/-dVHEFRe6cg

Discord: https://discord.gg/6K9Ae8SPqg

기술적 세부사항

Features:

  • Easy to use in blueprints.
  • Lyra compatible.
  • Save game manager component attached to game state for easy access.
  • Saves and Loads your player save games.
  • Organize save games into groups.
  • Take a screenshot when saving the game.
  • Save screenshot image data to save game objects.
  • Freedom to implement your own post-load and pre-save logic.
  • Extendable functionality.


Code Modules:

  •  Save Game System (Runtime)

 

Number of Blueprints: 3

Number of C++ Classes: 3

Network Replicated: (No)

Supported Development Platforms: Windows

Supported Target Build Platforms: Win64

Documentation: https://drive.google.com/file/d/1cNX16Wc-PsMSMM2P5I71kj63_ZWlZmK2/view?usp=share_link

Example Project: https://drive.google.com/file/d/1cvavB-IuI6oE7DCgJXQnby7-dfMze3Wu/view?usp=share_link

태그

SCREENSHOTGAME SAVESAVE LOADSAVE GAMENoAISAVE SYSTEMSCREEN CAPTURE