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POLYGON - Goblin War Camp

Synty Studios - 環境 - 2024/10/02
まだ評価されていません

Synty® Studios presents: POLYGON - Goblin War Camp! 600+ stylised, high quality, and hand-crafted assets to supercharge your project.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.26, 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

In a festering swamp, surrounded by makeshift walls reinforced with wood, hide, bone and scraps, lies the Goblin War Camp. You trudge through the stronghold amid their preparations for war, but beware, goblins don’t care for outsiders...

Fires burn in pits, casting flickering shadows, while the fierce horde ready their weapons ahead of the next battle. Structures are haphazardly arranged, some elevated on stilts above the festering swamp. The air is heavy with the smell of damp earth, smoke, and sweat.


 ◼ Key Features◼

  • 600+ premium blueprints
  • Unique complete buildings / structures
  • 15 characters, rigged and ready for animation
  • Includes a swampy goblin stronghold demo scene


◼ Assets◼


Buildings

Tents, Towers, Log Walls, Gates, Bases / Platforms, Chimneys, Mine, etc.


Building Parts (not made for grid snapping)

Banners, Bones, Fences, Logs, Planks, Platforms, Rugs, Spikes, Stilts, Thatches, Walls, etc.


Characters

Archer Male, Archer Female, Beast Tamer, Cook, Kings, Knight, Prisoners, Ranger, Shaman, Troll, Warrior, Wizard.


Character Attachments

Backpacks, Bags, Beards, Bottles, Capes, Crowns, Eye Patch, Glider, Goggles, Hairs, Hats, Helmets, Hoods, Masks, Shawl, etc.


Environment

Algae, Bones, Bushes, Clouds, Ferns, Foot Prints, Grasses, Grounds, Logs, Mine Tracks, Mountain, Cliffs, Mushrooms, Pebbles, Reeds, Paths, Rocks, Roots, Stumps, Trees, Vines, etc.


FX

Sparks, Explosion, Fires, Flies, Fog, Smoke, Stink Lines, Bubbles, Wind Streaks.


Props

Anvil, Archways, Arrows, Barrels, Barriers, Beds, Bench, Animal Parts, Bones, Brazier, Buckets, Buntings, Candle, Chains, Bone Chimes, Crates, Spikes, Drums, Effigies, Fire Pits, Flags, Food, Forge, Cages, Gong, Grindstone, Hammers, Head Spikes, Helmets, Racks, Idol, Ladders, Lantern, Kitchenware, Ropes, Ruins, Sacks, Seats, Shields, Shrine, Signs, Skeletons, Skulls, Spears, Spits, Steps, Swords, Table, Targets, Torches, Tub, Walkways, Hanging Weapons, etc.


Vehicles

Ballista, Battering Ram, Cannon, Carts, Scoop, Trebuchet, Wagon Cages, Balloon.


Weapons

Arrow, Axes, Bombs, Bows, Cleavers, Clubs, Dagger, Pick Axe, Shields, Shovel, Spears, Staffs, Swords.

テクニカルノート

Number of Unique Meshes: 710

Collision: Yes a mixture of custom and per face.

LODs: No

Number of Materials and Material Instances: 47

Number of Textures: 54


Texture Resolutions:

  • 25 (4096x4096)
  • 8 (2048x2048)
  • 16 (1024x1024)
  • 6 (Misc. Size)


Supported Development Platforms: Windows, Mac

 

Humanoid Characters are setup to work with Unreal character systems Animation Re-targeting - Epic's video guide http://bit.ly/2yWJRF7 or https://youtu.be/1saHa-KAO0c

(No Animations included in this pack)