Customizable Zombie Girl Model with Two Bloody and Two Clean Skins, Glowing Eyes, Body Parts and Head Morph Targets
Customizable Zombie Girl Model with Two Bloody and Two Clean Skins,
Glowing Eyes, Body Parts, Head Morph Targets and Simulated Hair
Video of Materials and Motions test (YouTube)
Skinned and Rigged to UE5 and UE4 Epic Skeleton
===Unreal Engine 4.19+ ===
UPDATE: Model is now skinned to true UE4 skeleton
=== Unreal Engine 5.1+ ===
Model is skinned to UE5 skeleton
In Rigs folder, you'll find:
IK_ZombieGirl_AD - IK Rig for Animations retargeting
CR_ZombieGirl_AD_Body - Control Rig, you can use it to animate the model
CR_ZombieGirl_AD_BasicFootIK - Foot IK Control Rig
====All Engine Versions====
You can use any Epic Skeleton compatible animation to live it up!
ONLY EPIC THIRD PERSON EXAMPLE ANIMATIONS ARE INCLUDED WITH THE MODEL!
Low Poly
10471 Vertices
17980 Triangles
Four sets of PBR materials each with 4k textures for the Body/Clothes. Two are Bloody and two are the same as them just clean(not bloody) You can use the latter to make your own customization/blood over them or if you just prefer not bloody models
13 4096x4096 resolution textures for the body/clothes
Two sets of materials for the Hair with 2048x2048 textures
(Texture resolution can be lowered in UE if you want more performance)
Body skin, T-Shirt and Jeans/Boots materials can be changed independently, however they share same material so you can have only one material for the whole model if you wish (plus Hair, which needs separate material)
Blueprints in the asset:
BP_ZombieGirl_AD- Customizable model
BP_ZombieGirl_AD_BodyParts - Customizable model broken into Body Parts for dismemberment systems
Ragdoll Physics Asset already set up.
Variables in the BP to control the Body skin, T-Shirt and Jeans/Boots materials and Morph targets and to turn on/off the Glowing Eyes
Four sets of Subsurface Scattering materials for the Body are also included. You can choose whether to use them, via checkbox in the BP
Hair uses Cloth Physics, but if you wish you can remove it.
Open Mouth, Angry, Close Left Eye and Close Right Eye Morph Targets for various expressions
Eyes and Jaw have bones too.
How to use FREE Mixamo.com animations with Unreal Engine (Youtube) (At 3.08 mark, select SKEL_ZombieGirl_AD_Skeleton)
Features:
Rigged: (Yes)
Rigged to Epic skeleton: (Yes, UE4 and UE5)
If rigged to the Epic skeleton, IK bones are included: (Yes]
Animated: (Yes, Epic Third Person Animations )
Number of characters: 1
Vertex counts of characters: 10471
Number of Materials and Material Instances: 8 + 4 optional SSS body materials
Number of Textures: 17
Texture Resolutions: 4096 body and 2048 hair
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)