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Ocean Water

AeonShaper - Materials - Sep 28, 2024

OceanShaper is an ocean system for creating a variety of stunning oceans and vibrant seas! Includes interactive water, underwater post process, buoyancy functions, animated caustics, bioluminescence, demo island environment + much more!

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Create breathtaking oceans and glistening seas with OceanShaper - a games focused, highly customizable ocean water system for Unreal Engine!


Overview Video


With multiple tiers of customizable ocean waves, foam simulation, interactive water, underwater post process, a split view waterline effect, bioluminescence, animated caustics, buoyancy functions + a high degree of modularity, OceanShaper is ideal for those wanting to create a range of both stylized or realistic oceans and water.


Features:

  • Craft anything from calm and gentle seas, to stormy oceans with enormous waves
  • Fully customize water color with additional controls for wave crest and trough color
  • Customize wall falloff towards the shore of your landscape
  • Detailed and highly configurable water interaction for any number of actors
  • Control wind influence on each tier of ocean waves individually
  • Simulated wave foam and shoreline foam customization allow for a range of different oceans styles ranging from crystal clear waters to foamy chaotic waves
  • Adjustable bioluminescence effects on the ocean shore, on wave crests, and when interacting with water add an extra level of immersion in night-time conditions
  • Seamlessly tiling Gerstner waves generated in Niagara for optimal performance
  • Modular system means you can pick and choose the effects you actually need for your project
  • Create a variety of different water styles to suit various themes and settings - from vibrant tropical waters to chilling arctic seas - stylized or realistic, fantasy, sci-fi, horror, toxic waters etc
  • Buoyancy functions included allow you to set up your own buoyancy system
  • Control detail reduction in the distance to reduce noticeable tiling patterns
  • Multiple example oceans included with different wave styles ranging from calm to stormy + material variations to demonstrate different types of water
  • Underwater post-processing effects (fog, caustics, depth-based darkening) help create a range of aquatic atmospheres - from tropical shallows to thalassophobia inducing depths
  • Multiple animated caustics patterns to choose from based on ocean water simulations under various conditions
  • Demo island with trees, flowers, grass, and cliffs included
  • Fully documented setup including description of blueprint and material parameters + in editor tooltips.


The system is easy to set up in just a few minutes - just follow the provided written documentation or follow the setup videos below. Join the discord or send an email for support - see info in documentation.


Setup Videos:

Main Setup | Interaction Setup | Underwater Setup | Buoyancy Setup


Note: Buoyancy functions are included, not a full buoyancy system - the implementation is up to the user - see documentation for more information.

Technical Details

Number of Materials: 9

Material Instances: 39

Number of Textures: 50

Texture Resolutions: 512 - 4096

Supported Development Platforms: Windows, Mac

Documentation