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Warspite: CutlassGun

KimNiemann - Weapons - May 19, 2021
3
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An animated FPS ready transforming gun asset that can be a pistol or a short cutlass

  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.27, 5.0 - 5.3
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

This asset is an animated weapon that can shift forms between a cutlass and a heavy pistol. It has a ww2 tech dieselpunk/steampunk look and material style. It is a perfect addition to a Wolfenstein style shooter or any alternate history or steampunk/sci fi style game. Find all the animations and effects working in engine in this video! https://www.youtube.com/watch?v=ocmdzia9chU


this asset comes with a blueprint that incorporates all the effects, animations and dynamic materials required to make this asset function as intended. you can use the variables in that blueprint to activate different states in order to have it incorporate easily into an existing game.


These variables are:

Reload: (triggers the animations for reload in both the gun and the UE4 SK arms)

Fire: (triggers the fire animation in both the gun and the UE4 SK arms and creates and instance of the muzzle flash effect at the end of the barrel)

Sword Transition: (if toggled on will run the animation to switch into cutlass mode in both the gun and the UE4 SK arms. when toggled off it will run the animations to change back to a gun.)

Attack: (Runs the three attack animations in both the gun and the UE4 SK arms in sequence for cutlass mode if in cutlass mode)

Overheat (this variable controls when the blade of the thermal cutlass with glow red. by default it will start to glow when in sword mode and stop glowing in gun mode.)

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  •  CutlassGun blueprint with variables that make it easy to integrate into existing projects.
  •  15 animations for the UE4 SK FPS skeleton and the gun itself.
  •  2 animation BP's for the gun and the UE4 SK arms
  • A simple 3d set designed to showcase the asset in a demo level

Number of Unique Meshes: 4

Vertex Count: 6K

Number of Materials and Material Instances: 7

Number of Textures: 14

Texture Resolutions: 2k for 3d assets, 1 k for effects