This is a plugin that enables Unreal Engine to support SVG files.
Compared with other plugins, this plug-in has the following advantages:
- Extremely small package size, UScalableVectorGraphicsWrapper assets directly store SVG strings instead of image textures, even thousands of SVG assets will not exceed 10MB
- Arbitrary size request, you can render any size lossless texture, of course, larger texture means longer blocking time
- Intimate performance optimization, when you try to request a texture of the same size under the same ID, the system will directly return the already created texture instead of creating a new one.
- The simplest operation, use USvgImage to manage all icons on your UI interface, just fill in the Id, and the system will handle everything for you.
About lunasvg Library:
- lunasvg (MIT License) is an SVG rendering library
- This Library generates svg textures at runtime
- This is a Static Library
- The library does not send any data