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Stylized Third Person Shooter

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Stylized Third Person Shooter is a template around third person shooter style.

  • Supported Platforms
  • Supported Engine Versions
    5.3 - 5.4
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

This project cover all aspect of a video game , from ui to ai .

The template contains the essentials for a third person shooter. A Main Menu composed of a fully functional option tab as well as a credit/about tab, the menu use sequence and real time feature. 3 different styles of artificial intelligence are present. A Robot that can patrol, shoot the player, and patrol the last known area.Big mecha and wild robots ai. The player can crouch to avoid the shots and have several special movement logics included Mantle Logics. The player can flee each of the AI, If the player dies, a gameover screen appears and player is desintegrate.


This project contain drivable Hover car , Big mecha drivable , and drivable exo combat suits system.

Simple compagnon logics.

Senses effect

rocket launcher


Gameplay : video

Documentation: Link contain in-game information blueprint

Important/Additional Notes: this project contain asset from lyra , Control Rig Samples , Crunch, Weapons, fx

2 font included.

this project is created in 5.3 , and not support 5.2

compagnon (drone) model used can be find here

hover / robot

Technical Details

Features:

  • inventory
  •  hover car
  •  material sound physics
  • explosive barrel
  • Npc with dialogue
  • custom mesh
  • Senses Effect with spline and npc/monster detection
  • Riffle/Pistol / ammobox /health /reaload and pickup
  • 3 different AI
  • Drivable Mecha
  • Exo Combat Suit
  • Custom music and sound
  • Stylized material / water / postprocess
  • door
  • main menu with option
  • pause menu, mini map, gameover
  • compagnon bot
  • several niagara effect
  • Rocket launcher
  • player : interaction,damage,healing,senses,rocket,npc interaction,hover/mecha/combat suit pocess/interaction, pause menu, desintegration,pistol ,riffle, mantle system,Full range of movement,Dynamic Footstep Sounds,realist crouching,Turn in place,Distance matching (for jump),Health regeneration
  • blood system

Number of Blueprints: 108

Input: Enhanced Input keyboard


Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes


Plugins used: / AnimationWarping / AnimationLocomotionLibrary/ApexDestruction/Volumetrics