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String Light Plugin

Heliumantis - Code Plugins - Jun 18, 2022

Easily add String Lights to your Scene with lots of customizable options.

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Add special cables to your scene, decorate them with various hanging lights, add dynamic lights and customize many properties. meshes are grouped via hierarchical instanced static meshes. This plugin Includes a Modular Light Bulb blueprint for creating various light bulbs and can be easily extended from data tables.


Video

Documentation

Discord Support Channel

Sequencer Support


Showcase Map 4.26+ (Plugin is Required)


Integration with Advanced Light Pack


Update 1.2 Release Notes


New

  • Group Instanced Meshes of different String Lights for higher performance.
  • Create Static Mesh(es) from String Lights with different merge options.
  • Specify Lights to add to strings by Index.
  • Distance Based Optimization.
  • Improved Directional Wind.
  • Segment Collision for String Lights.
  • Support Per Particle Force.
  • Better Debug View for String Lights.
  • More Blueprint nodes.
  • More Features, Improvements and Optimizations.


Fixed

  • Transform of Attached Light Bulbs
  • Socket Transforms of String Light Components.
  • Shadow Casting of String Light Components.
  • Calculated Bounds of String Light Components.
  • Line Trace on Light Bulbs.
  • Shadow casting option on sections of static mesh assets.
  • Other minor issues.


Update 1.1 Release Notes

Technical Details

Features:

  • Add cables easily with Spline Points
  • Blueprint Support
  • Advanced Light Pack Integration
  • Modular light bulb for creating various light bulbs
  • Decorate cables with different meshes
  • Easily override materials
  • Meshes are grouped via hierarchical instanced static meshes.
  • Attach Movable Lights
  • Simulated Hanging Lights
  • Damping option for cables and lights
  • Directional Wind Simulation
  • Pause Simulation for best performance and Static Lights
  • Optimization options for the simulation
  • Simple Collision (One way only)
  • Connect different string lights together
  • Thoroughly tested on Win64


Code Modules:

  • StringLightPluginModule (Runtime)
  • StringLightPluginEditorModule (Editor)


Number of Blueprints: 2 (+7 Miscellaneous)

Number of C++ Classes: 20 Classes, 40 Structs, 3 Enums

Network Replicated: No

Supported Development Platforms: Win/Linux/Mac

Supported Target Build Platforms: Win/Linux/Mac

Additional Notes: This plugin does not use CableComponent