Spline Area Mesh

RobinSmekens - Code Plugins - Jun 11, 2021
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Procedural mesh area based on spline component

  • Supported Platforms
  • Supported Engine Versions
    4.26
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Quickly and simply define an area with the spline mesh component.

This blueprint will use the procedural mesh component to create a mesh within the bounds of the spline mesh component with optional outline.

Materials applied to created mesh can be changed through BP

Technical Details

Features:

  •  Create a defined area using the spline mesh component
  •  Optional outline using instance static meshes

Code Modules:

  •  SplineAreaModule [Runtime]

Documentation


Number of Blueprints: 1

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Win64 (should work on other platforms but not tested)

Supported Target Build Platforms: Win64 (should work on other platforms but not tested)

Example Project: Contains example map in the plugin M_SplineArea