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Sci-fi Arsenal Vol 4.1

Chiaka Chima - Weapons - Jul 20, 2024

A set of more than 6 high-quality Sci-fi Pistols for your next AAA Next-Gen shooter games - Pistols, Ammos Including Animations, Blueprint Classes, Control Rigs, SFX & VFX.

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.4
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

A set of more than 6 high-quality Sci-fi Pistols for your next AAA Next-Gen shooter games - Pistols, Ammos Including Animations, Blueprint Classes, Control Rigs, SFX & VFX.




* NOTE: Using this asset in UE4.27, UE5.0, and UE5.3 requires the Control Rig plugin to be enabled in the plugins menu *


* Please all screenshots were taken from the Unreal Engine 4 and 5 editors viewport *


Main Preview Video:- https://youtu.be/sQW-vbki0EI


Documentation: https://drive.google.com/file/d/1dSkZmxzYot0E_QzOR2Y7RiPSVmHs008N/view?usp=drive_link

Animation List: https://drive.google.com/file/d/1KpX8Q3rSnezp_5Dt9Y7MOSsBZf8HjEqr/view?usp=drive_link


Main Features:

  • Skeletal Meshes contain animated parts, LODs, Custom placed Physics Assets, and Customizable Material Instances.
  • Weapons Animations Included.
  • Weapon color customizable via Material Instance ( up to 4 color theme ).
  • Control Rig is included for you to be able to create your own custom animations in the UE editor.
  • Static Meshes also contain LODs, Collision Mesh, and Customizable Material Instances.
  • Weapon Blueprint Classes which implement Camera Shake, Weapon SFX, VFX (MuzzleFlash, Bullet Shell Ejection), and Ammo Digital Display on weapons.

Technical Details

Texture Sizes: 4096x4096, 2048x2048, 2048x512, 1024v1024, 1024x512, 1024x2048, 128x512

Scaled to Epic skeleton: Yes.

Collision: Yes (Automatically generated).

Physics Asset: Yes (placed manually for realistic collision results).

Triangle/Vertex Count: 306 Triangles - 32,172 Triangles.

LODs: Yes ( 2-4 LODs per Skeletal and Static mesh).

Number of Blueprints: 17 Blueprints Classes.

Number of Animation Sequences: 13 Animation Sequence

Number of Animation Blueprints: 2 Animation Blueprints.

Number of Static Meshes: 3 Static Meshes.

Number of Skeletal Meshes: 43 Skeletal Meshes.

Number of Master Materials: 10 Master Materials.

Number of Material Instances: 44 Material Instances.

Number of Textures: 314 Textures.

Number of Sound Cues & Sound Waves: 5 Sound Cues & 5 Sound Waves.

Particle Systems: 10 particle systems [ both Niagara & Cascade particle system ].

Supported Development Platforms: Windows.

Supported Target Build Platforms: PC, Consoles.